27/04/2026
Give me a Starbillion dollars
This is a short blog post highlighting whats coming next for me myself and I.
New Site Upgrades makes all our lives easier.
When signing in, you might notice some new upgrades to your account page.
Finally the bug reporting system is online. I originally wanted this to coincide with the launch of version of 0.02 of Collapse of the Stars, but as I was drained from work, I slapped together this site rather quickly.
In addition to the bug reporting form, there is now a simple incentive system tied to it. You can be a bug hunter. There are various levels based on how many bugs are reported. You will also gain the occasional special achievement based on activity. Without spoiling the level names associated with the system here is a quick run down of the tiers.
- Tier 1 is between 1 and 5 bug reports
- Tier 2 is 5 – 10
- Tier 3 is 11 -15
Et cetera et cetera. The system currently tops out at 31. I really hope there aren’t more bugs than that!
Better UI for Collapse of the Stars + some nice progression additions
The next update for CotS is mostly UI focused. Anybody whos played can see the UI is bad. Confusing, full of placeholders and simple things like being able to see the controls is not currently possible. So thats whats next. But beyond simple playability I also plan on tackling other game elements that revolve around the UI system. These include research, a basic quest system as well as an expanded options menu in game and on the main menu, giving you more control of how you want to play.
No set release date just yet, but I’m working on it!
In addition, some of you maybe aware that I have set up a system for in-game planets to track and replenish their resources, which now encourages the player to explore rather than just turtle. I did plan on releasing it as a small patch but I don’t want to get bogged down with minor releases so early on.
Thanks
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